Lv. 40
electricImage of Descendant Ultimate Bunny
Elite Assassin
Kano ZFL#8311
Mastery Rank: 27
Image of Mastery Rank 27
Ultimate Bunny Modules
Max HP22%
Electric Skill Power Boost Ratio35%
Skill Effect Range25%
Singular Skill Modifier32%
Energy Activator
84 / 85
Capacity
Empty module
  1. Image of Electric Condense

    3

    Electric Condense

  2. Image of Maximize Conservation

    8

    Maximize Conservation

    Resource

  3. Image of Nimble Fingers

    6

    Nimble Fingers

  4. Image of Increased HP

    8

    Increased HP

  5. Image of Electric Amplification

    8

    Electric Amplification

    Strike

  6. Image of Focus on Electric

    8

    Focus on Electric

    Battle

  7. Image of Mid-Air Maneuvering

    0

    Mid-Air Maneuvering

  8. Image of Amplification Control

    8

    Amplification Control

    Range

  9. Image of MP Conversion

    8

    MP Conversion

    Control

  10. Image of Singular Amplification

    8

    Singular Amplification

    Luck

  11. Image of Focus on Singular

    8

    Focus on Singular

    Attack

  12. Image of Skill Expansion

    8

    Skill Expansion

Reactor & Components
Image of Tingling Mixture Reactor
100
Tingling Mixture Reactor
Fusion Skill Power Boost Ratio: 0.085
Skill Cooldown: -0.074
Image of Slayer Auxiliary Power
100
Slayer Auxiliary Power
DEF 14
Max HP: 914
MP Recovery Out of Combat: 2.454
Image of Slayer Sensor
100
Slayer Sensor
Max Shield 6
Max MP: 159
MP Recovery In Combat: 0.287
Image of Slayer Memory
100
Slayer Memory
Max Shield 8
DEF: 4249
MP Recovery Modifier: 0.16
Image of Slayer Processor
100
Slayer Processor
Max HP 18
Shield Recovery Modifier: 0.085
Max Shield: 283
Weapons & Modules
Image of The Last Dagger
100
The Last Dagger
Handgun
Weak Point Damage: 0.03%
Rounds per Magazine: 0.034%
Weapon Change Speed: 0.046%
Additional Weapon ATK (vs. Order of Truth): 2
68 / 80
Capacity
Firearm ATK15%
Weak Point Damage19%
Firearm Critical Hit Damage49%
Fire Rate-8%
Image of Action and Reaction

16

Action and Reaction

ATK

Image of Weak Point Sight

16

Weak Point Sight

Image of Concentration Priority

16

Concentration Priority

Firearm Crit Hit Dmg

Image of Better Concentration

16

Better Concentration

Image of Have Aiming

16

Have Aiming

Weak Point Strike

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Empty module
Empty module
Empty module
Empty module
Image of Malevolent
100
Malevolent
Hand Cannon
Firearm ATK: 0.119%
Hip Fire Accuracy: 0.124%
Weak Point Damage: 0.113%
Electric ATK: 5553
75 / 80
Capacity
Weak Point Damage9%
Fire Rate-6%
Rounds per Magazine20%
Firearm ATK44%
Chill ATK13%
Image of Weak Point Sight

16

Weak Point Sight

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Payout

5

Payout

Special Mod

Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Weapon Tuning

14

Weapon Tuning

Rounds per Mag

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Chill Priority

6

Chill Priority

Attribute ATK

Image of Chill Enhancement

6

Chill Enhancement

Bullet Improvement

Image of Charge Amplification

16

Charge Amplification

Firearm Crit Hit Dmg

Image of Restored Relic
100
Restored Relic
Launcher
Chill ATK: 197
Weak Point Damage: 0.022%
Explosive ATK: 0.021
Firearm Critical Hit Rate: 0.02%
51 / 80
Capacity
Launcher Explosion Radius Boost Ratio6%
Explosive ATK25%
Chill ATK13%
Fire Rate-6%
Multi-Hit Damage26.3%
Multi-Hit Chance1000%
Image of Ammo Optimization

4

Ammo Optimization

Expand Amplification

Image of Action and Reaction

6

Action and Reaction

ATK

Image of Chill Priority

6

Chill Priority

Attribute ATK

Image of Chill Enhancement

6

Chill Enhancement

Bullet Improvement

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Descendant Roll

5

Descendant Roll

Special Mod

Image of Charge Amplification

6

Charge Amplification

Firearm Crit Hit Dmg

Image of Multi-Piercing Sights

6

Multi-Piercing Sights

Multi-Hit Dmg

Image of Multi-Bullet

6

Multi-Bullet

Battle Proficiency

Image of Multi-Percussion Sight

6

Multi-Percussion Sight

Multi-Hit Chance

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